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==Influences on Mario Games== | ==Influences on Mario Games== | ||
In 1988, the game was localized for North America and Europe as ''[[Super Mario Bros. 2]] ''. Several enemies that later appeared in Mario games are from ''Doki Doki Panic'', such as the [[Shy | In 1988, the game was localized for North America and Europe as ''[[Super Mario Bros. 2]] ''. Several enemies that later appeared in Mario games are from ''Doki Doki Panic'', such as the [[Shy Guy|Shy Guys]] ("Heiho" in Japan), the egg-shooting dinosaur [[Birds]] ("Catherine" in Japan), and the [[Bob-ombs]]. | ||
==Differences with ''Super Mario Bros. 2''== | ==Differences with ''Super Mario Bros. 2''== | ||
Most of the differences between ''Doki Doki Panic'' and ''Super Mario Bros. 2'' are minor graphical changes (such as POW Block animations, bomb explosions, Super Mushrooms instead of tribal masks, etc.). The save function (present in ''Doki Doki Panic'') was omitted from ''Super Mario Bros. 2'' due to NES limitations, but reintroduced in the SNES and GBA remakes. | Most of the differences between ''Doki Doki Panic'' and ''Super Mario Bros. 2'' are minor graphical changes (such as POW Block animations, bomb explosions, Super Mushrooms instead of tribal masks, etc.). The save function (present in ''Doki Doki Panic'') was omitted from ''Super Mario Bros. 2'' due to NES limitations, but reintroduced in the SNES and GBA remakes. |